Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org.
name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync Extended renderer info (GLX_MESA_query_renderer): Vendor: Intel Open Source Technology Center (0x8086) Device: Mesa DRI Intel(R) HD Graphics 4600 (HSW GT2) (0x412) Version: 20.2.1 Accelerated: yes Video memory: 1536MB Unified memory: yes Preferred profile: core (0x1) Max core profile version: 4.5 Max compat profile version: 3.0 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.1 OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 4600 (HSW GT2) OpenGL core profile version string: 4.5 (Core Profile) Mesa 20.2.1 OpenGL core profile shading language version string: 4.50 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_multi_draw_indirect, GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_texture_float, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_blend_equation_separate, GL_EXT_demote_to_helper_invocation, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical, GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_IBM_multimode_draw_arrays, GL_INTEL_blackhole_render, GL_INTEL_performance_query, GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_MESA_framebuffer_flip_y, GL_MESA_pack_invert, GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_OES_EGL_image, GL_S3_s3tc OpenGL version string: 3.0 Mesa 20.2.1 OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions: GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_multi_draw_indirect, GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_demote_to_helper_invocation, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_INTEL_blackhole_render, GL_INTEL_performance_query, GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_MESA_pack_invert, GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays OpenGL ES profile version string: OpenGL ES 3.1 Mesa 20.2.1 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10 OpenGL ES profile extensions: GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level, GL_EXT_EGL_image_storage, GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, GL_EXT_clip_control, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image, GL_EXT_demote_to_helper_invocation, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers, GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, GL_EXT_draw_instanced, GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box, GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control, GL_EXT_separate_shader_objects, GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, GL_EXT_shader_samples_identical, GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage, GL_INTEL_blackhole_render, GL_INTEL_performance_query, GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_MESA_framebuffer_flip_y, GL_MESA_shader_integer_functions, GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_image_formats, GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size, GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables, GL_OES_shader_image_atomic, GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, GL_OES_tessellation_point_size, GL_OES_tessellation_shader, GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer, GL_OES_texture_cube_map_array, GL_OES_texture_float, GL_OES_texture_float_linear, GL_OES_texture_half_float, GL_OES_texture_half_float_linear, GL_OES_texture_npot, GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, GL_OES_vertex_array_object, GL_OES_vertex_half_float, GL_OES_viewport_array 90 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x021 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x022 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0e2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0e3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0e4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0e5 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x0e6 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x0e7 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0e8 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0e9 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x0ea 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x0eb 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x0ec 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x0ed 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 None 0x0ee 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 None 0x0ef 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x0f0 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x0f1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0f2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x0f3 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0f4 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x0f5 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x0f6 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow 0x0f7 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x0f8 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 16 16 16 0 0 0 Slow 0x0f9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None 0x0fa 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None 0x0fb 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x0fc 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None 0x0fd 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None 0x0fe 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None 0x0ff 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None 0x100 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None 0x101 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 None 0x102 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 None 0x103 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 None 0x104 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 None 0x105 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 None 0x106 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 8 1 None 0x107 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 None 0x108 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 8 1 None 0x109 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x10a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x10b 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x10c 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x10d 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x10e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x10f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x110 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x111 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x112 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x113 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x114 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 None 0x115 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 None 0x116 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x117 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x118 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x119 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x11a 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x11b 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x11c 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x11d 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow 0x11e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x11f 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 16 16 16 0 0 0 Slow 0x120 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None 0x121 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None 0x122 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x123 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None 0x124 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None 0x125 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None 0x126 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None 0x127 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None 0x128 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 None 0x129 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 None 0x12a 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 None 0x12b 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 None 0x12c 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 None 0x12d 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 8 1 None 0x12e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 None 0x12f 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 8 1 None 0x073 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x130 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x131 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x132 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x133 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x134 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x135 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x136 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x137 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x138 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 110 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x074 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x075 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x076 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x077 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x078 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x079 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x07a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x07b 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x07c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x07d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x07e 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x07f 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x080 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x081 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x082 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x083 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x084 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 None 0x085 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 None 0x086 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x087 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x088 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x089 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x08a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x08b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x08c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x08d 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x08e 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x08f 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow 0x090 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x091 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 16 16 16 0 0 0 Slow 0x092 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None 0x093 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None 0x094 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 None 0x095 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 None 0x096 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None 0x097 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None 0x098 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x099 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None 0x09a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None 0x09b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None 0x09c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None 0x09d 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None 0x09e 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 None 0x09f 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 None 0x0a0 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 None 0x0a1 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 None 0x0a2 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 None 0x0a3 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 8 1 None 0x0a4 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 None 0x0a5 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 8 1 None 0x0a6 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x0a7 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x0a8 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x0a9 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x0aa 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0ab 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0ac 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0ad 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0ae 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x0af 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x0b0 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0b1 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0b2 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x0b3 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x0b4 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x0b5 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x0b6 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 None 0x0b7 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 None 0x0b8 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x0b9 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x0ba 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x0bb 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x0bc 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0bd 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x0be 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0bf 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x0c0 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x0c1 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow 0x0c2 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 None 0x0c3 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 16 16 16 0 0 0 Slow 0x0c4 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None 0x0c5 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None 0x0c6 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 None 0x0c7 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 None 0x0c8 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None 0x0c9 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None 0x0ca 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x0cb 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None 0x0cc 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None 0x0cd 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None 0x0ce 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None 0x0cf 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None 0x0d0 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 None 0x0d1 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 None 0x0d2 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 None 0x0d3 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 None 0x0d4 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 None 0x0d5 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 8 1 None 0x0d6 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 None 0x0d7 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 8 1 None 0x0d8 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0d9 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0da 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0db 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0dc 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x0dd 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None 0x0de 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x0df 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None 0x0e0 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0e1 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
INTEL-MESA: warning: Haswell Vulkan support is incomplete ========== VULKANINFO ========== Vulkan Instance Version: 1.2.141 Instance Extensions: count = 18 =============================== VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 9 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 1 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 Layers: count = 2 ================= VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.1.73, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id = 0 (Intel(R) HD Graphics 4600 (HSW GT2)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id = 0 (Intel(R) HD Graphics 4600 (HSW GT2)) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (Intel(R) HD Graphics 4600 (HSW GT2)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 3 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 5 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: count = 0 None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false Device Groups: ============== Group 0: Properties: physicalDevices: count = 1 Intel(R) HD Graphics 4600 (HSW GT2) (ID: 0) subsetAllocation = 0 Present Capabilities: Intel(R) HD Graphics 4600 (HSW GT2) (ID: 0): Can present images from the following devices: count = 1 Intel(R) HD Graphics 4600 (HSW GT2) (ID: 0) Present modes: count = 1 DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 4202641 (1.2.145) driverVersion = 83894273 (0x5002001) vendorID = 0x8086 deviceID = 0x0412 deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU deviceName = Intel(R) HD Graphics 4600 (HSW GT2) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 2048 maxImageDimensionCube = 16384 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 134217728 maxStorageBufferRange = 1073741824 maxPushConstantsSize = 128 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 65536 bufferImageGranularity = 0x00000040 sparseAddressSpaceSize = 0x00000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 128 maxPerStageDescriptorUniformBuffers = 64 maxPerStageDescriptorStorageBuffers = 64 maxPerStageDescriptorSampledImages = 128 maxPerStageDescriptorStorageImages = 64 maxPerStageDescriptorInputAttachments = 64 maxPerStageResources = 231 maxDescriptorSetSamplers = 768 maxDescriptorSetUniformBuffers = 384 maxDescriptorSetUniformBuffersDynamic = 8 maxDescriptorSetStorageBuffers = 384 maxDescriptorSetStorageBuffersDynamic = 8 maxDescriptorSetSampledImages = 768 maxDescriptorSetStorageImages = 384 maxDescriptorSetInputAttachments = 256 maxVertexInputAttributes = 28 maxVertexInputBindings = 28 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 2048 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 256 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 116 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 8 maxComputeSharedMemorySize = 65536 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 2048 maxComputeWorkGroupSize: count = 3 2048 2048 2048 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32767 viewportSubPixelBits = 13 minMemoryMapAlignment = 4096 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000040 minStorageBufferOffsetAlignment = 0x00000004 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferNoAttachmentsSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT storageImageSampleCounts: count = 1 SAMPLE_COUNT_1_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 80 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0.125 255.875 lineWidthRange: count = 2 0 7.99219 pointSizeGranularity = 0.125 lineWidthGranularity = 0.0078125 strictLines = false standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = false residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = false residencyAlignedMipSize = false residencyNonResidentStrict = false VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = true independentResolve = true VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 524288 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 524288 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295 maxPerStageDescriptorUpdateAfterBindSampledImages = 524288 maxPerStageDescriptorUpdateAfterBindStorageImages = 524288 maxPerStageDescriptorUpdateAfterBindInputAttachments = 64 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 524288 maxDescriptorSetUpdateAfterBindUniformBuffers = 384 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindSampledImages = 524288 maxDescriptorSetUpdateAfterBindStorageImages = 524288 maxDescriptorSetUpdateAfterBindInputAttachments = 256 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA driverName = Intel open-source Mesa driver driverInfo = Mesa 20.2.1 conformanceVersion = 1.2.0.0 VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = true shaderDenormPreserveFloat64 = true shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = true shaderDenormFlushToZeroFloat64 = true shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = true shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true VkPhysicalDeviceIDProperties: ----------------------------- deviceNodeMask = 0 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockPropertiesEXT: ------------------------------------------------ maxInlineUniformBlockSize = 4096 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 4 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 16 maxMultiviewInstanceIndex = 268435455 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 0 pciDevice = 2 pciFunction = 0 VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000004 robustUniformBufferAccessSizeAlignment = 0x00000040 VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = false filterMinmaxImageComponentMapping = false VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 32 supportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL supportedOperations: count = 6 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_QUAD_BIT quadOperationsInAllStages = false VkPhysicalDeviceSubgroupSizeControlPropertiesEXT: ------------------------------------------------- minSubgroupSize = 8 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 70 requiredSubgroupSizeStages: count = 2 SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT: -------------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000001 uniformTexelBufferOffsetSingleTexelAlignment = false VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 18446744073709551615 VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 268435455 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 32 subgroupSupportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL subgroupSupportedOperations: count = 6 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_QUAD_BIT subgroupQuadOperationsInAllStages = false pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY maxMultiviewViewCount = 16 maxMultiviewInstanceIndex = 268435455 protectedNoFault = false maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA driverName = Intel open-source Mesa driver driverInfo = Mesa 20.2.1 conformanceVersion = 1.2.0.0 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = true shaderDenormPreserveFloat64 = true shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = true shaderDenormFlushToZeroFloat64 = true shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = true shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 524288 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 524288 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295 maxPerStageDescriptorUpdateAfterBindSampledImages = 524288 maxPerStageDescriptorUpdateAfterBindStorageImages = 524288 maxPerStageDescriptorUpdateAfterBindInputAttachments = 64 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 524288 maxDescriptorSetUpdateAfterBindUniformBuffers = 384 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindSampledImages = 524288 maxDescriptorSetUpdateAfterBindStorageImages = 524288 maxDescriptorSetUpdateAfterBindInputAttachments = 256 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = false filterMinmaxImageComponentMapping = false maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 3 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT Device Extensions: count = 73 VK_EXT_4444_formats : extension revision 1 VK_EXT_calibrated_timestamps : extension revision 1 VK_EXT_conditional_rendering : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_display_control : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_robustness : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_GOOGLE_user_type : extension revision 1 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 1 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 1 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 1 VK_KHR_maintenance1 : extension revision 1 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_push_descriptor : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1 VK_KHR_sampler_ycbcr_conversion : extension revision 1 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_timeline_semaphore : extension revision 1 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_NV_compute_shader_derivatives : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER timestampValidBits = 36 present support = true VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 1610612736 (0x60000000) (1.50 GiB) budget = 1610612736 (0x60000000) (1.50 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: count = 4 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: color images (non-sparse) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = false wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = false fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = false shaderStorageImageReadWithoutFormat = false shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = false shaderInt64 = false shaderInt16 = false shaderResourceResidency = false shaderResourceMinLod = false sparseBinding = false sparseResidencyBuffer = false sparseResidencyImage2D = false sparseResidencyImage3D = false sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = false variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = false uniformAndStorageBuffer16BitAccess = false storagePushConstant16 = false storageInputOutput16 = false VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = false uniformAndStorageBuffer8BitAccess = false storagePushConstant8 = false VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = false bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = false shaderStorageTexelBufferArrayDynamicIndexing = false shaderUniformBufferArrayNonUniformIndexing = false shaderSampledImageArrayNonUniformIndexing = false shaderStorageBufferArrayNonUniformIndexing = false shaderStorageImageArrayNonUniformIndexing = false shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = false shaderStorageTexelBufferArrayNonUniformIndexing = false descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = false descriptorBindingStorageImageUpdateAfterBind = false descriptorBindingStorageBufferUpdateAfterBind = false descriptorBindingUniformTexelBufferUpdateAfterBind = false descriptorBindingStorageTexelBufferUpdateAfterBind = false descriptorBindingUpdateUnusedWhilePending = false descriptorBindingPartiallyBound = false descriptorBindingVariableDescriptorCount = false runtimeDescriptorArray = false VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeaturesEXT: ---------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = false stippledBresenhamLines = true stippledSmoothLines = false VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT: -------------------------------------------------------- pipelineCreationCacheControl = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = true VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = false shaderSharedInt64Atomics = false VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = false VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT: ---------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = false shaderInt8 = false VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceSubgroupSizeControlFeaturesEXT: ----------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = false uniformAndStorageBuffer16BitAccess = false storagePushConstant16 = false storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = false uniformAndStorageBuffer8BitAccess = false storagePushConstant8 = false shaderBufferInt64Atomics = false shaderSharedInt64Atomics = false shaderFloat16 = false shaderInt8 = false descriptorIndexing = false shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = false shaderStorageTexelBufferArrayDynamicIndexing = false shaderUniformBufferArrayNonUniformIndexing = false shaderSampledImageArrayNonUniformIndexing = false shaderStorageBufferArrayNonUniformIndexing = false shaderStorageImageArrayNonUniformIndexing = false shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = false shaderStorageTexelBufferArrayNonUniformIndexing = false descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = false descriptorBindingStorageImageUpdateAfterBind = false descriptorBindingStorageBufferUpdateAfterBind = false descriptorBindingUniformTexelBufferUpdateAfterBind = false descriptorBindingStorageTexelBufferUpdateAfterBind = false descriptorBindingUpdateUnusedWhilePending = false descriptorBindingPartiallyBound = false descriptorBindingVariableDescriptorCount = false runtimeDescriptorArray = false samplerFilterMinmax = false scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = false bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true